This entry is cheating somewhat, listing multiple mods instead of just one. Download links have also been included at the end of each entry to make finding these mods as easy as possible.
To help players decide which mods are worth their time, new mods have been added to this list that are all expertly made.
Ranging from bug fixes to entire overhauls, there is little reason not to install a few mods for Original Sin 2. Updated February 2nd, 2021 by Charles Burgar: Divinity: Original Sin 2 has no shortage of mods for players to try. Here are ten Divinity: Original Sin 2 mods that make the game even better. RELATED: Divinity 2: The Best Gift Bags To Use In Every PlaythroughĬontent mods aren't common for Original Sin 2, but the number of mods that range from overhauls to small quality of life gives just enough incentive to try another playthrough. This game has few issues to begin with, but well-made mods put Original Sin 2 on another level of quality entirely. This behemoth of an RPG has enough content to keep players engaged for hundreds of hours, but this playtime can balloon further with mods.
There are still a few that get made, though, one of which being Divinity: Original Sin 2. GM mode – Fixed crash caused when an add on introducing statuses is removed/turned off.Not many CRPGs get made anymore despite the overwhelming success of Baldur's Gate and the Neverwinter Nights series.GM mode – Tooltips are now displayed correctly for inventory when possessing a creature.GM mode – Fixed monsters not being able to attack when player gives them any weapon in weapon slot.GM mode – Fixed missing context menu in Overview Map after deleting a folder in some cases.Fixed talent ‘The Pawn’ sometimes not triggering in the first turn of combat.Fixed pick-pocketed gold stacks always pick-pocketing for max value.Fixed a looping sound in inventory in certain scenarios.Fixed a crash related to loading a game with items without rune stats.Fixed incorrect installation path for updating workshop mods.Fixed crash related to loading save games with mods enabled.Fixed additional cases where Tarquin would not return to the Lady Vengeance.Larian Studios still has things planned for Divinity: Original Sin 2 in the coming months so it’s worth watching out for if you’re still playing. And yes, Tarquin should genuinely be fixed. The looping sound in one’s inventory for certain scenarios has also been fixed.Įven pickpocketing has seen a fix which may ensure that you don’t game the system early on. It also fixes a crash relating to loading a game when you have items without rune stats. Save games with mods would suffer crashes, “The Pawn” talent would not trigger within the first turn of combat at times and whatnot.Ī new hotfix has thus been issued which addresses these issues. However, it also introduced a number of problems.
Its most recent patch was fairly big and promised to fix numerous issues.
Larian Studios continues to update Divinity: Original Sin 2, its critically acclaimed RPG that sold 660,000 digital units within its first month of launch.